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	<title>Inspired MagazineMouthOff | Inspired Magazine</title>
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		<title>Inspired Talks &#8211; Mills &amp; Jon Burgerman of Inkstrumental</title>
		<link>http://www.inspiredm.com/inkstrumental-2/</link>
		<comments>http://www.inspiredm.com/inkstrumental-2/#comments</comments>
		<pubDate>Thu, 20 May 2010 15:12:36 +0000</pubDate>
		<dc:creator>Catalin Zorzini</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Inspired Release]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Inkstrumental]]></category>
		<category><![CDATA[jon burgerman]]></category>
		<category><![CDATA[MouthOff]]></category>
		<category><![CDATA[UsTwo]]></category>

		<guid isPermaLink="false">http://www.inspiredm.com/?p=6984</guid>
		<description><![CDATA[<p><a href='http://rss.buysellads.com/click.php?z=1260129&k=a3140f35ab5e285488fecad937a28609&a=6984&c=1274308065' target='_blank' rel='nofollow'>
				<img src='http://rss.buysellads.com/img.php?z=1260129&k=a3140f35ab5e285488fecad937a28609&a=6984&c=1274308065' border='0' alt='' /></a></p><br />Today we're glad to publish a special edition of Inspired Talks. Please welcome our guests today: Mills of UsTwo and Jon Burgerman  - the two brains behind the new sensation of the app store - yes, Inkstrumental ladies and gentlemen!!<p>This is a post from <a href="http://www.inspiredm.com">Inspired Magazine</a>. If you like it, you may want to subscribe to our <a href="http://feeds2.feedburner.com/InspiredMagazine" target="_blank">RSS full feed</a> to be updated on every article we're publishing. Also, it's highly recommended to follow us <a href="http://twitter.com/inspiredm" target="_blank">on Twitter</a>!<br/><br/><a href="http://www.inspiredm.com/inkstrumental-2/">Inspired Talks &#8211; Mills &#038; Jon Burgerman of Inkstrumental</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href='http://rss.buysellads.com/click.php?z=1260129&k=a3140f35ab5e285488fecad937a28609&a=6984&c=1749184900' target='_blank' rel='nofollow'>
				<img src='http://rss.buysellads.com/img.php?z=1260129&k=a3140f35ab5e285488fecad937a28609&a=6984&c=1749184900' border='0' alt='' /></a></p><br /><p>If you&#8217;re in London while reading this you might want to leave  to the Apple Store in Regent Street where this very evening will take place the<em><strong> <a target="_blank" href="http://blog.ustwo.co.uk/post/575947232/inkstrumental-tm-special-event-apple-regent-street" target="_blank">Inkstrumental Special Event</a></strong></em> from 7 to 8 pm!</p>
<p>Today we&#8217;re glad to publish a special edition of Inspired Talks. Please welcome our guests today: <strong>Mills</strong> of UsTwo and <strong>Jon Burgerman</strong> &#8211; the two brains behind the new sensation of the app store &#8211; yes, Inkstrumental ladies and gentlemen!!</p>
<h3>The app had a huge anticipation and is already well known in the creative community, however for the folks that are not familiar with Inkstrumental&trade; &#8211; what is it about?</h3>
<p><a target="_blank" href="http://itunes.apple.com/gb/app/inkstrumental/id370360777?mt=8" target="_self">Inkstrumental</a> is made for those of you out there that have dreamed of creating your own band but don&#8217;t have what it takes.  Now you can select the stars of the show, lay down the beats, mix the sounds, take the performance to the stage, film the music video then show it to the world and become famous all on an iPhone or iPod Touch.<br />
The app lets you make and share crazy music with your friends. You can choose from a vast array of characters, each with their own weird sound that when tapped, is automatically played, recorded and added to the wonky, hypnotic, rolling beats.</p>
<p>By combining all the characters and sounds on offer you can create and record a mash-up of noise and mayhem. A sure fire way to delight and annoy in equal measure.</p>
<p>By hitting the YouTube icon you can share your music video with all friends and the rest of the world (who have access to the internet and YouTube).</p>
<p><a target="_blank" href="http://www.inkstrumental.com/" target="_blank"><img class="alignnone size-full wp-image-6991" title="ink2" src="http://www.inspiredm.com/wp-content/uploads/2010/05/ink2.jpg" alt="" width="500" height="375" /></a></p>
<h3>How many nights &amp; bottles of beer you spent creating Inkstrumental&trade;?</h3>
<p>Too many to mention but to give you an exact idea &#8211; Inkstrumental&trade; has been over a year in the making, a true mastercraft in &#8216;what you should never ever do when developing an app&#8217;.</p>
<p>Everything that could possibly go wrong &#8211; went wrong. The app very nearly became our equivalent of &#8216;The Man Who Killed Don Quixote&#8217; &ndash; in other words, failing to be released ever.</p>
<p>Now in hindsight, I can safely say it really is the app that should have never been released. We started the marketing for the app over a year ago, with multiple &#8216;coming soon&#8217; campaigns, various concept changes, numerous rebuilds, and to top the madness off, we had a big &#8216;Inkstrumental&trade; Pre-Launch Party&#8230; 8 months ago!</p>
<p>It literally took until 1 week before submission for us to realise ourselves what the app was actually about&#8230; and that&rsquo;s to &#8216;make and share&#8217; Inkstrumental&trade; music video masterpieces.</p>
<h3>Where did the idea come from?</h3>
<p>It&#8217;s now over 1 year to the day that Inkstrumental&trade; (or Inkstruments&trade; as it was known then) was conceived.</p>
<p>At that time we were bathing in the micro success of <a target="_blank" href="http://itunes.apple.com/us/app/mouthoff/id306588353?mt=8" target="_blank">MouthOff&trade;</a> (63,000 paid downloads) the original and best sound reactive Mouth app available on the App Store.</p>
<p>MouthOff&trade; only USP was that the user could choose any number of beautifully crafted illustrated mouths to replace their own gob &ndash; something that clearly a lot of people wanted to do. MouthOff&trade; proved that consumers had an appetite (whether it was insatiable is questionable) for the bizarre.</p>
<p>Up to that point we had only created small fry applications &ndash; but since then we&#8217;ve released the highly acclaimed casual game masterpieces called .&trade;, ..&trade; and &#8230;&trade; and the 210,000 downloaded PositionApp&trade;. We wanted to make an app that was truly unique, truly insane, and truly wonderful yet truly ridiculous. It&#8217;s fair to say Inkstrumental&trade; is just that.</p>
<p>We learnt early on that a strong proposition coupled with a well-planned marketing campaign, was the key to making our apps successful.</p>
<p>We also realised that releasing a truly unique offering into an already congested app market place was going to be hard. Hence we contacted our good friend, Jon Burgerman, an artist who had successfully engineered a career based on his doodling. He was in essence a unique brand, and his brand essence was exactly what we needed to leverage.</p>
<p>Marrying ustwo&rsquo;s notoriously contradictory approach to everything we do along with the insanity of Jon&#8217;s mind-bending imagination and creations &#8211; was a match made in hell. Exactly the place we wanted to be.</p>
<p><a target="_blank" href="http://www.inkstrumental.com/" target="_blank"><img class="alignnone size-full wp-image-6992" title="ink3" src="http://www.inspiredm.com/wp-content/uploads/2010/05/ink3.jpg" alt="" width="500" height="375" /></a></p>
<h3>Jon &#8211; what other projects you finished recently or you&#8217;re involved in at the moment?</h3>
<p>I&#8217;ve just come back from wild Winchester where my latest gallery exhibition, <a target="_blank" href="http://www.jonburgerman.com/Work/comments/brain_drain/" target="_blank">Brain Drain</a>, has just opened.</p>
<p>Now I&#8217;m preparing for my next one, Lossy Botany Lab, which will open at Heliumcowboy artspace in Hamburg on July 1st (don&#8217;t worry, we&#8217;ve checked, it doesn&#8217;t clash with any World Cup matches).</p>
<p>It will feature strange plants.</p>
<p>Other than that I will be off to NYC shortly to play a couple of gigs with my musical project / band Anxieteam with fellow artist Jim Avignon</p>
<h3>Jon &#8211; what are your common sources of inspiration?</h3>
<p>I get inspiration from so many things. Yes, there are the usual things like art, design, music, literature, films etc but I think I get more inspired by stuff I don&#8217;t even know I&#8217;m going to see, such as weird anomalies you encounter on the street as you&#8217;re walking around. I like talking to people too, there&#8217;s nothing more brilliant and odd and inspiring than what people get up to in their lives. We have an in built idea about what is normal and acceptable that becomes completely warped and confounded when you talk to people, both locally and around the world. There&#8217;s nowt stranger than folk.</p>
<p><a target="_blank" href="http://www.inkstrumental.com/" target="_blank"><img class="alignnone size-full wp-image-6989" title="ink4" src="http://www.inspiredm.com/wp-content/uploads/2010/05/ink4.jpg" alt="" width="500" height="375" /></a></p>
<h3>Mills &#8211; how did MouthOff &#8211; your uber popular signature app &#8211; influenced the work of the ustwo studio?</h3>
<p>We made MouthOff&trade; as a laugh a minute gimmick to help users have a little fun! We then created <a target="_blank" href="http://iphone.ustwo.co.uk/iphone/apps/showusyourmouthoff/" target="_blank">the showroom</a> which allowed anyone who made a video to post it on YouTube and subsequently our MouthOff&trade; site.</p>
<p>These videos formed a strong and effective marketing channel for the app meaning the app was receiving thousands of eyeballs each day. The only problem was that most of the users did not want to make a video of them looking stupid.</p>
<p>Inkstrumental&trade; turned the video creation on its head; so rather than asking the user to film a video of themselves we decided to reward them with their own Inkstrumental&trade; creation in the app.</p>
<p>The end goal of each Inkstrumental&trade; user session is an upload of the freshly created music video direct to YouTube. We encode the sound and video on the iPhone therefore pushing the boundaries of what the little device can do. Inkstrumental&trade; is a &#8216;make and share&#8217; app. Nothing less, nothing more.</p>
<h3>Mills &#8211; is it true that your work is highly influenced by Nelson Mandela?</h3>
<p>As Nelson Mandela said: <em>After climbing a great hill, one only finds that there are many more hills to climb.</em></p>
<h3>More goodies</h3>
<ul>
<li><a target="_blank" href="http://itunes.apple.com/gb/app/inkstrumental/id370360777?mt=8" target="_blank">Inkstrumental &#8211; the app</a></li>
<li><a target="_blank" href="http://www.inkstrumental.com/" target="_blank">Inkstrumental &#8211; the website</a></li>
<li><a target="_blank" href="http://twitter.com/jonburgerman" target="_blank">Jon on Twitter</a></li>
<li><a target="_blank" href="http://www.jonburgerman.com/" target="_blank">Jon&#8217;s website</a></li>
<li><a target="_blank" href="http://twitter.com/millsustwo" target="_blank">Mills on Twitter</a></li>
<li><a target="_blank" href="http://www.ustwo.co.uk/" target="_blank">UsTwo</a></li>
</ul>
<p>This is a post from <a target="_blank" href="http://www.inspiredm.com">Inspired Magazine</a>. If you like it, you may want to subscribe to our <a href="http://feeds2.feedburner.com/InspiredMagazine" target="_blank">RSS full feed</a> to be updated on every article we're publishing. Also, it's highly recommended to follow us <a target="_blank" href="http://twitter.com/inspiredm" target="_blank">on Twitter</a>!<br/><br/><a href="http://www.inspiredm.com/inkstrumental-2/">Inspired Talks &#8211; Mills &#038; Jon Burgerman of Inkstrumental</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>Inspired Interview: Mills of UsTwo &#8211; The Studio of Dreams</title>
		<link>http://www.inspiredm.com/inspired-interview-mills-of-ustwo-the-studio-of-dreams/</link>
		<comments>http://www.inspiredm.com/inspired-interview-mills-of-ustwo-the-studio-of-dreams/#comments</comments>
		<pubDate>Sun, 05 Jul 2009 14:54:35 +0000</pubDate>
		<dc:creator>Mills</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Wordpress]]></category>
		<category><![CDATA[Inpired Interview]]></category>
		<category><![CDATA[MouthOff]]></category>
		<category><![CDATA[UsTwo]]></category>

		<guid isPermaLink="false">http://www.inspiredm.com/?p=2240</guid>
		<description><![CDATA[<p><a href='http://rss.buysellads.com/click.php?z=1260129&k=a3140f35ab5e285488fecad937a28609&a=2240&c=784803060' target='_blank' rel='nofollow'>
				<img src='http://rss.buysellads.com/img.php?z=1260129&k=a3140f35ab5e285488fecad937a28609&a=2240&c=784803060' border='0' alt='' /></a></p><br />Well either you know mills&#8482; as the man behind the ever fresh and popular MouthOff&#8482; iPhone app, either as the co-owner of ustwo&#8482; (the studio of dreams&#8482;), either as the first Inspired Magazine advertiser (thanks mate!) or as @millsustwo, one of the most honest and ferocious tweeters out there. A user with a special thing [...]<p>This is a post from <a href="http://www.inspiredm.com">Inspired Magazine</a>. If you like it, you may want to subscribe to our <a href="http://feeds2.feedburner.com/InspiredMagazine" target="_blank">RSS full feed</a> to be updated on every article we're publishing. Also, it's highly recommended to follow us <a href="http://twitter.com/inspiredm" target="_blank">on Twitter</a>!<br/><br/><a href="http://www.inspiredm.com/inspired-interview-mills-of-ustwo-the-studio-of-dreams/">Inspired Interview: Mills of UsTwo &#8211; The Studio of Dreams</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href='http://rss.buysellads.com/click.php?z=1260129&k=a3140f35ab5e285488fecad937a28609&a=2240&c=1837529780' target='_blank' rel='nofollow'>
				<img src='http://rss.buysellads.com/img.php?z=1260129&k=a3140f35ab5e285488fecad937a28609&a=2240&c=1837529780' border='0' alt='' /></a></p><br />
<p>Well either you know mills&trade; as the man behind the ever fresh and popular <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306588353&amp;mt=8" target="_blank">MouthOff</a>&trade; iPhone app, either as the co-owner of ustwo&trade; (the studio of dreams&trade;), either as the first Inspired Magazine advertiser (thanks mate!) or as <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','twitter.com']);" href="http://twitter.com/millsustwo" target="_blank">@millsustwo</a>, one of the most honest and ferocious tweeters out there. A user with a special thing for coining and trademark all kinds of new words&trade;</p>
<p>Before let him answer the questions, I should tell you he&rsquo;s a no-nonsense, to the point guy, running a very quirky and approachable studio of 47 creative people, working. ustwo&trade; is a digital UX design company based in London and MalmÃ¶. Driven by its mission to &lsquo;make products smile&rsquo;, ustwo&trade; creates beautiful, user-friendly interfaces across the mobile, consumer electronics, medical and financial sectors. They used to be just two as the name suggests but have been amassing a team of the &lsquo;best in show&rsquo; over the last 5 years and this year has seen the emergence of ustwo&trade; as a brand through there steady release of self initiated iPhone apps.</p>
<p><strong><em>Inspired </em></strong>I was born and bread in London&rsquo;s Streatham, but it didn&rsquo;t take long for my parents to realise it wasn&rsquo;t the type of place you want your little one running around in the streets, Moved to Tundbridge Wells for 12 years, where I met <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','twitter.com']);" href="http://twitter.com/sinxustwo" target="_blank">@sinxustwo</a> my best mate and design partner.Â  Now living in a little big house in Clapham, the city of the &lsquo;family&rsquo; with my wife and little one.</p>
<p><strong><em>Mills </em></strong>Born and bread in London&rsquo;s Streatham. Now living in a little big house in Clapham, the city of the &lsquo;family&rsquo;.</p>
<p><strong><em>Inspired </em></strong>You have a bunch of projects you&rsquo;re working on right now. Which are the most important to you?</p>
<p><strong><em>Mills </em></strong>The studio of dreams&trade; works on a range of projects, all of which contribute to the success of the &lsquo;design family&rsquo;. My particular focus in maintaining and nurturing the team and environment we work in. Growing a design studio capable of delivering client solutions is one thing. But it&rsquo;s the exposure of the studio to the world that is the key to its real success. And this year we realized this more than ever. So what did we do? Well to start we have committed around Â£150k into the iPhone App area, building a quality iFocussed&trade; team, proportioning it over the first 12 months of the &lsquo;new app age&rsquo;, giving us the confidence to say NO to paid projects that the chosen developers would have been on. Thus the iPhelopers&trade; were born, and were able to concentrate on the one and only: iApps&trade;</p>
<p>The beauty of iApps&trade; is that we can contain all parts of the projects in the studio. We control the process, we control the budget, we control the direction. We are in control of making the app that may rocket sky high!</p>
<p>To date we have made <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305713734&amp;mt=8" target="_blank">Steppin</a>&trade; and <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=306588353&amp;mt=8" target="_blank">MouthOff</a>&trade; and are currently working on inkstrumental&trade; with long time friend <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','www.youtube.com']);" href="http://www.youtube.com/watch?v=h1CBpluS8oU&amp;feature=player_embedded" target="_blank">Jon Burgerman</a>.</p>
<p><a href="http://www.inspiredm.com/wp-content/uploads/2009/07/steppin.jpg"><img class="alignnone size-full wp-image-3900" title="steppin" src="http://www.inspiredm.com/wp-content/uploads/2009/07/steppin.jpg" alt="steppin" width="500" height="278" /></a></p>
<p>The issue we saw was that apps were taking too long to make, we needed to have a constant stream of quality apps. We got frustrated by not being able to talk about fresh apps, needed something to talk about pri<a href="http://www.inspiredm.com/wp-admin/post.php?action=edit&amp;post=2240&amp;message=1"></a>or to Inkstrumental&trade;. Nothing better than producing quick turnaround projects. Pulling that crack team together over a beer one night. Simple task, we need something cool, something addictive, something that showcases quick thinking. We only produce what can be done in a 2 day period. Bottom line is that it has to go to Apple on hour 48.</p>
<p><img class="alignnone size-full wp-image-3797" title="dot" src="http://www.inspiredm.com/wp-content/uploads/2009/07/dot.jpg" alt="dot" width="500" height="278" /></p>
<p>So we created <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=328071814&amp;mt=8" target="_blank">.&trade;</a>, the worlds first &lsquo;48hourApp&rsquo;, Concept. Design. Development. Marketing concept. All produced in the space of 48 hours. The name of the game is survival. It&rsquo;s simple (so are we!!). You are .&trade;. Blue circles are food. Red triangles are death. .&trade; starves and shrinks without food. Red death makes <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=328071814&amp;mt=8" target="_blank">.&trade;</a> hungrier. The gameplay is simple, and the name even more so, the name is the character.. and nothing better than trademarking a .!</p>
<p>What particular inspires me about <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=328071814&amp;mt=8" target="_blank">.&trade;</a> is that we have spent longer on creating the two &lsquo;promo videos&rsquo; than the app itself. But what we have learnt is that the promotion is more key than the App itself. We created a Good and Bad trailer. See below</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/kbWuSka5baI&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/kbWuSka5baI&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Q9P1QgO5PXU&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/Q9P1QgO5PXU&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em><strong>Inspired </strong></em>What did you want to be when you were little?</p>
<p><strong><em>Mills </em></strong>Funny enough I don&rsquo;t think I ever set out to be a designer, it was always in my family so it was almost a given that this would be the area I would go into. One of my early &lsquo;career&rsquo; aims was in fact to be a a fighter pilot!, going so far as setting up a cockpit in my bedroom that I slept in. But once I realized you had to work hard and study to do this, I realized it was a no goer. I always liked being with people, talking and knowing what was going on, so although I trained to be a designer, I knew that my ability to understand design didn&rsquo;t mean I had to be the designer. I take more pride in seeing others around me create while I maintain the culture and ustwo&trade; brand.</p>
<p><em><strong>Inspired </strong></em>Tell us on fast-forward how&rsquo;s your typical work day</p>
<p><strong><em>Mills </em></strong>Running a studio is obviously not a 9-5 (infact no designer is 9/5!) So I get up at 5:45, get on tube, answer mails/watch video podcasts/read paper on tube. Grab a coffee at apostophe, get into studio for 7. Sit in front of computer/oversee/direct/meet/liase/organise for the next 13 hours and then go home.</p>
<p><em><strong>Inspired </strong></em>The best creative journeys start when you&rsquo;re &hellip;</p>
<p><strong><em>Mills </em></strong>I&rsquo;d probably say they come out at times when you have the most constraints. Open briefs are often more restrictive than free. So I like to be up against a wall with seemingly no way out before I unleash the mind.</p>
<p><em><strong>Inspired </strong></em>Could you share us a few recent inspiration sources?</p>
<p><strong><em>Mills </em></strong>My inspirations are coming from a range of sources and areas. I&rsquo;m inspired by design, business and people in general. Recently I&rsquo;ve been using the time on the tube on my way in to watch video podcasts, and I have found <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','www.itsnicethat.com']);" href="http://www.itsnicethat.com/talk/its-nice-that-talks" target="_blank">itsnicethat talks</a> a great watch. Because App development is very much about the App promotion as it is development I have been fascinated by anything that can help me understand marketing, or what it takes to make a success of a product. I recently listened (using the iPhone yet again!) to Malcolm Gladwell&rsquo;s &lsquo;<a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewAudiobook?id=167448636&amp;s=143444" target="_blank">The Tipping Point</a>&lsquo; which goes some way to understanding why and how something gets popular.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/tXkpRyVFq_M&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/tXkpRyVFq_M&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><em><strong>Inspired </strong></em>What magazines do you like?</p>
<p><strong><em>Mills </em></strong>I don&rsquo;t go out of my way to read magazines these days, so although it already a cliched phrase, I have to say I find most of my information and inspiration directly from Twitter these days. The ease at which I can receive information I like in my hand makes it the ultimate magazine. I also love the sharing nature of it, If I see something in a mag I can&rsquo;t easily share&hellip;</p>
<p><em><strong>Inspired </strong></em>Is there anything on TV worth watching?</p>
<p><strong><em>Mills </em></strong>These days the only TV I consume is TV created to numb the brain, so none is worth highlighting. Although its obvious to say, the Web and iPhone is slowly becoming the bedrock of viewing consumption, and this is where I am now getting my &lsquo;intelligent&rsquo; viewing pleasure from.</p>
<p><em><strong>Inspired </strong></em>Could you tell us three of your favorite artists/personalities that you would like others to discover?</p>
<p><strong><em>Mills</em></strong></p>
<ul>
<li><a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','www.westlife.com']);" href="http://www.westlife.com/frontpage" target="_blank">Westlife</a> (but I don&rsquo;t advise as its only for the elite) &ndash; Garth Marenghi &ndash; Matt Polls</li>
<li>it has to be long time friend <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','www.jonburgerman.com']);" href="http://www.jonburgerman.com/" target="_blank">Jon Burgerman</a>, his work isÂ truly &lsquo;individual&rsquo; and he is someone we wanted to collaborate with onÂ inkstrumental&trade;, our new sound toy. see video of our new collaboration below</li>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/h1CBpluS8oU&amp;hl=en&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/h1CBpluS8oU&amp;hl=en&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></ul>
<p><em><strong>Inspried </strong></em>What websites do you usually visit to get some visual inspiration?</p>
<p><strong><em>Mills </em></strong>I don&rsquo;t get that much time to spend on the web, so I rely on combination of ustwobies&trade; sharing their &lsquo;visual webseeings&rsquo;, and tweeters sharing visual beauty. I am also particularly inspired by the ongoing &lsquo;visual commentary <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','twitter.com']);" href="http://twitter.com/mr_bingo" target="_blank">@mr_bingo</a> puts out on twitter, it&rsquo;s a level beyond the norm.Â  When it comes to app inspiration, I&rsquo;m particularlyÂ  into sights likeÂ  http://www.creativeapplications.net/ which is set up to showcase early interactive projects before they become reality.</p>
<p><em><strong>Inspired </strong></em>Mac or PC?</p>
<p><strong><em>Mills </em></strong>MAC, it&rsquo;s the same old story with me. I love my mac, I use it for 13 hours per day and that means I need to love it.</p>
<p><em><strong>Inspired </strong></em>Which of your dreams do you want to come true?</p>
<p><strong><em>Mills </em></strong>On a personal level, I&rsquo;d like to see the continued success of our studio. See it developing into unchartered digital areas such as gaming and entertainment (there are other areas but these are my personal &lsquo;wishes&rsquo;). More immediately I&rsquo;d like to see one of our new apps hitting the big time, showing us a solid return on the 150k we have sunk into this growing area. The App arena is a truly exciting space to be involved in. It&rsquo;s turner our design studio from a client focussed service studio to a studio who are also working on personal studio projects with a mix of creative and sales objectives. This adds a new element of excitement and reality.</p>
<p><em><strong>Inspired </strong></em>Do you have any secret idea or formula that you would like to share with the Inspired Magazine readers?</p>
<p><strong><em>Mills </em></strong>Never ever give up, even when you think its over. Work very hard, you soon realise that nothing comes to you without a fight. The world isn&rsquo;t set up to give, if you want it, get out and sort it. You&rsquo;ll always be surprised that things can happen if you try. Get up early, life&rsquo;s too short so I personally advising working as many hours as you can, each hour brings you closer to that success we all crave.</p>
<p><em><strong>Inspired </strong></em>What&rsquo;s the most eccentric thing on your wish list?</p>
<p><strong><em>Mills </em></strong>The normal thing to say would be 911 Turbo, the pack of 12 unique pugs running freely on a farm, and the 10 bedroom house with the swimming pool in the bedroom, and although I wouldn&rsquo;t say no to such extravagance, I&rsquo;m realistic. So I&rsquo;d like to be part of a studio that people want to be part of. The extravagance would then be that we are in a position to push our work out successfully to the world via a &lsquo;perfect team of ustwobies&trade;&rsquo; covering, concept design, development, animation, marketing and PR.</p>
<p><em><strong>Inspired </strong></em>Make some random predictions</p>
<p><strong><em>Mills </em></strong>I could make them completely random, but then I have no power to control the reality. I am into reality, so i&rsquo;ll predict some random activities you will see our studio partake in. I hope they come true!.</p>
<p>1. ustwo&trade; create a very successful iPhone app that changes the way users/developers understand app sales.</p>
<p>2. ustwo&trade; move into the medical arena releasing an interface that not only changes lives for the better but showcases a full flash liteÂ® user interface via the flashÂ® platform.</p>
<p>3. ustwo&trade; finally update their website, thus reflecting what we actually do to the world!.</p>
<p>4. Flash Applications hit the apple app store without them knowing they are flash compiles!</p>
<p><em><strong>Inspired </strong></em>Is there anything you would like to add?</p>
<p><strong><em>Mills </em></strong>I love the ustwo&trade; the studio of dreams&trade; family so much.</p>
<p><a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','www.ustwo.co.uk']);" href="http://www.ustwo.co.uk/" target="_blank"><img class="alignnone size-full wp-image-2241" title="ustwo" src="http://www.inspiredm.com/wp-content/uploads/2009/07/ustwo.jpg" alt="ustwo" width="510" height="275" /></a></p>
<p><em><strong>Inspired </strong></em>Before you go, please recommend a book and a movie</p>
<p><strong><em>Mills </em></strong>District 9 is quality, so I&rsquo;d go and see that if you haven&rsquo;t. When it comes to books, I&rsquo;m a keen advocator of Audiobooks, so i&rsquo;d recommend the two that I have listened to, one being the previously mentioned <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewAudiobook?id=167448636&amp;s=143444" target="_blank">The Tipping Point</a> by Malcolm Gladwell and his follow up book, <a target="_blank" onclick="javascript:_gaq.push(['_trackEvent','outbound-article','itunes.apple.com']);" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewAudiobook?id=295301869&amp;s=143444" target="_blank">Outliers: the Story of Success</a> both are very insightful and open the eyes to how and why people and products are successful.</p>
<p><strong>Related articles</strong></p>
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